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   <div id="projectbrief">The game engine developed by Staff of AmusementCreators</div>
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<li class="navelem"><a class="el" href="../../d8/d23/namespaceace.html">ace</a></li><li class="navelem"><a class="el" href="../../d9/de9/classace_1_1_reference_object.html">ReferenceObject</a></li>  </ul>
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<p>参照カウンタオブジェクト  
 <a href="../../d9/de9/classace_1_1_reference_object.html#details">[詳細]</a></p>

<p><code>#include &lt;<a class="el" href="../../d1/d13/ace_8_reference_object_8h_source.html">ace.ReferenceObject.h</a>&gt;</code></p>
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ace::ReferenceObjectに対する継承グラフ</div>
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  <img src="../../d9/de9/classace_1_1_reference_object.png" usemap="#ace::ReferenceObject_map" alt=""/>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public メソッド</h2></td></tr>
<tr class="memitem:a415df172524879cdac4303185bde4110"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/de9/classace_1_1_reference_object.html#a415df172524879cdac4303185bde4110">AddRef</a> ()</td></tr>
<tr class="memdesc:a415df172524879cdac4303185bde4110"><td class="mdescLeft">&#160;</td><td class="mdescRight">参照カウンタを加算する。  <a href="#a415df172524879cdac4303185bde4110">[詳細]</a><br/></td></tr>
<tr class="separator:a415df172524879cdac4303185bde4110"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a02acbe12a8598860586f49b8ad038dac"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/de9/classace_1_1_reference_object.html#a02acbe12a8598860586f49b8ad038dac">GetRef</a> ()</td></tr>
<tr class="memdesc:a02acbe12a8598860586f49b8ad038dac"><td class="mdescLeft">&#160;</td><td class="mdescRight">参照カウンタを取得する。  <a href="#a02acbe12a8598860586f49b8ad038dac">[詳細]</a><br/></td></tr>
<tr class="separator:a02acbe12a8598860586f49b8ad038dac"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a596db8312108f44cf85bb3e66101d3a5"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/de9/classace_1_1_reference_object.html#a596db8312108f44cf85bb3e66101d3a5">Release</a> ()</td></tr>
<tr class="memdesc:a596db8312108f44cf85bb3e66101d3a5"><td class="mdescLeft">&#160;</td><td class="mdescRight">参照カウンタを減算する。0になった時、インスタンスを削除する。  <a href="#a596db8312108f44cf85bb3e66101d3a5">[詳細]</a><br/></td></tr>
<tr class="separator:a596db8312108f44cf85bb3e66101d3a5"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a858832e6523cb61eefea05b6c7e57133"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/de9/classace_1_1_reference_object.html#a858832e6523cb61eefea05b6c7e57133">AddRef</a> ()</td></tr>
<tr class="memdesc:a858832e6523cb61eefea05b6c7e57133"><td class="mdescLeft">&#160;</td><td class="mdescRight">参照カウンタを加算する。  <a href="#a858832e6523cb61eefea05b6c7e57133">[詳細]</a><br/></td></tr>
<tr class="separator:a858832e6523cb61eefea05b6c7e57133"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2912d5d56b7c92fbeb939cb68ce5afdf"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/de9/classace_1_1_reference_object.html#a2912d5d56b7c92fbeb939cb68ce5afdf">GetRef</a> ()</td></tr>
<tr class="memdesc:a2912d5d56b7c92fbeb939cb68ce5afdf"><td class="mdescLeft">&#160;</td><td class="mdescRight">参照カウンタを取得する。  <a href="#a2912d5d56b7c92fbeb939cb68ce5afdf">[詳細]</a><br/></td></tr>
<tr class="separator:a2912d5d56b7c92fbeb939cb68ce5afdf"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0e7d5a765709d8d2baeb7d591d32d48d"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../d9/de9/classace_1_1_reference_object.html#a0e7d5a765709d8d2baeb7d591d32d48d">Release</a> ()</td></tr>
<tr class="memdesc:a0e7d5a765709d8d2baeb7d591d32d48d"><td class="mdescLeft">&#160;</td><td class="mdescRight">参照カウンタを減算する。0になった時、インスタンスを削除する。  <a href="#a0e7d5a765709d8d2baeb7d591d32d48d">[詳細]</a><br/></td></tr>
<tr class="separator:a0e7d5a765709d8d2baeb7d591d32d48d"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">説明</h2>
<div class="textblock"><p>参照カウンタオブジェクト </p>
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          <td class="memname">int ace::ReferenceObject::AddRef </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
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<p>参照カウンタを加算する。 </p>
<dl class="section return"><dt>戻り値</dt><dd>加算後の参照カウンタ </dd></dl>

<p><a class="el" href="../../d9/dc5/classace_1_1_i_reference.html#aedfadf2d9a13413cb716fa25ec0d6d11">ace::IReference</a>を実装しています。</p>

<p><a class="el" href="../../d1/d2f/classace_1_1_core_texture_object2_d___imp.html#abaf04f6e064adcc32b3be10074997acd">ace::CoreTextureObject2D_Imp</a>, <a class="el" href="../../d1/d21/classace_1_1_core_object2_d___imp.html#ac3f311a6e209f5b3834fcaa5b8a9439c">ace::CoreObject2D_Imp</a>, <a class="el" href="../../d3/d87/classace_1_1_material2_d___imp.html#a54689dc9c3b581521456aa975f155261">ace::Material2D_Imp</a>, <a class="el" href="../../d9/d43/classace_1_1_core_layer2_d___imp.html#a8046f14a4163b45733f7b145934eacf0">ace::CoreLayer2D_Imp</a>, <a class="el" href="../../d9/de7/classace_1_1_texture2_d___imp.html#ad739febbf10df39bdeab748a9f793b8f">ace::Texture2D_Imp</a>, <a class="el" href="../../d1/def/classace_1_1_shader2_d___imp.html#a2de451fc7ee817977b7c666262348821">ace::Shader2D_Imp</a>, <a class="el" href="../../d0/d70/classace_1_1_render_texture___imp.html#a0a3b95f61ad22a77809f4360ec09b2e8">ace::RenderTexture_Imp</a>, <a class="el" href="../../d2/d6f/classace_1_1_profiler___imp.html#af4a9ec6d4f7b1f8f4bb3d8c185627a53">ace::Profiler_Imp</a>, <a class="el" href="../../d9/db0/classace_1_1_core_scene___imp.html#af79b74b6b193a0404a1f1d157881fdd8">ace::CoreScene_Imp</a>, と <a class="el" href="../../db/db5/classace_1_1_core_post_effect___imp.html#a702acc00374d9924b163ec082add8c16">ace::CorePostEffect_Imp</a>で再定義されています。</p>

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          <td class="memname">virtual int ace::ReferenceObject::AddRef </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
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<p>参照カウンタを加算する。 </p>
<dl class="section return"><dt>戻り値</dt><dd>加算後の参照カウンタ </dd></dl>

<p><a class="el" href="../../d9/dc5/classace_1_1_i_reference.html#aedfadf2d9a13413cb716fa25ec0d6d11">ace::IReference</a>を実装しています。</p>

<p><a class="el" href="../../d1/d2f/classace_1_1_core_texture_object2_d___imp.html#abaf04f6e064adcc32b3be10074997acd">ace::CoreTextureObject2D_Imp</a>, <a class="el" href="../../d1/d21/classace_1_1_core_object2_d___imp.html#ac3f311a6e209f5b3834fcaa5b8a9439c">ace::CoreObject2D_Imp</a>, <a class="el" href="../../d3/d87/classace_1_1_material2_d___imp.html#a54689dc9c3b581521456aa975f155261">ace::Material2D_Imp</a>, <a class="el" href="../../d9/d43/classace_1_1_core_layer2_d___imp.html#a8046f14a4163b45733f7b145934eacf0">ace::CoreLayer2D_Imp</a>, <a class="el" href="../../d9/de7/classace_1_1_texture2_d___imp.html#ad739febbf10df39bdeab748a9f793b8f">ace::Texture2D_Imp</a>, <a class="el" href="../../d1/def/classace_1_1_shader2_d___imp.html#a2de451fc7ee817977b7c666262348821">ace::Shader2D_Imp</a>, <a class="el" href="../../d0/d70/classace_1_1_render_texture___imp.html#a0a3b95f61ad22a77809f4360ec09b2e8">ace::RenderTexture_Imp</a>, <a class="el" href="../../d2/d6f/classace_1_1_profiler___imp.html#af4a9ec6d4f7b1f8f4bb3d8c185627a53">ace::Profiler_Imp</a>, <a class="el" href="../../d9/db0/classace_1_1_core_scene___imp.html#af79b74b6b193a0404a1f1d157881fdd8">ace::CoreScene_Imp</a>, と <a class="el" href="../../db/db5/classace_1_1_core_post_effect___imp.html#a702acc00374d9924b163ec082add8c16">ace::CorePostEffect_Imp</a>で再定義されています。</p>

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          <td class="memname">int ace::ReferenceObject::GetRef </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
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<p>参照カウンタを取得する。 </p>
<dl class="section return"><dt>戻り値</dt><dd>参照カウンタ </dd></dl>

<p><a class="el" href="../../d9/dc5/classace_1_1_i_reference.html#a9c98eded641c47ee094adf5a99812eca">ace::IReference</a>を実装しています。</p>

<p><a class="el" href="../../d1/d2f/classace_1_1_core_texture_object2_d___imp.html#a8c50513d333ae24fd02a8ffdd08dd1d0">ace::CoreTextureObject2D_Imp</a>, <a class="el" href="../../d1/d21/classace_1_1_core_object2_d___imp.html#abb9e91a6aea472ee5f594e2e9ae66c30">ace::CoreObject2D_Imp</a>, <a class="el" href="../../d3/d87/classace_1_1_material2_d___imp.html#a1738c9aa9c730d2a9e09e700bfbb007b">ace::Material2D_Imp</a>, <a class="el" href="../../d9/d43/classace_1_1_core_layer2_d___imp.html#a2ffc4fb49efdb8dd917a7b27757d07cc">ace::CoreLayer2D_Imp</a>, <a class="el" href="../../d9/de7/classace_1_1_texture2_d___imp.html#a62d3b2a773a816dcb0718aa434c99d19">ace::Texture2D_Imp</a>, <a class="el" href="../../d1/def/classace_1_1_shader2_d___imp.html#abca3f514b73da5827084ee5e83b1a11c">ace::Shader2D_Imp</a>, <a class="el" href="../../d0/d70/classace_1_1_render_texture___imp.html#a24ed9158cd5aed25cb2929c7280c2b8f">ace::RenderTexture_Imp</a>, <a class="el" href="../../d2/d6f/classace_1_1_profiler___imp.html#ab9ccd8b356cc2b2d5fd912db2dffa5dc">ace::Profiler_Imp</a>, <a class="el" href="../../d9/db0/classace_1_1_core_scene___imp.html#aa0d4c91dd8c2f0da72fe25fddd724997">ace::CoreScene_Imp</a>, と <a class="el" href="../../db/db5/classace_1_1_core_post_effect___imp.html#a36be47fedbcd3d52b9397b569caf614a">ace::CorePostEffect_Imp</a>で再定義されています。</p>

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          <td class="memname">virtual int ace::ReferenceObject::GetRef </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span>  </td>
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<p>参照カウンタを取得する。 </p>
<dl class="section return"><dt>戻り値</dt><dd>参照カウンタ </dd></dl>

<p><a class="el" href="../../d9/dc5/classace_1_1_i_reference.html#a9c98eded641c47ee094adf5a99812eca">ace::IReference</a>を実装しています。</p>

<p><a class="el" href="../../d1/d2f/classace_1_1_core_texture_object2_d___imp.html#a8c50513d333ae24fd02a8ffdd08dd1d0">ace::CoreTextureObject2D_Imp</a>, <a class="el" href="../../d1/d21/classace_1_1_core_object2_d___imp.html#abb9e91a6aea472ee5f594e2e9ae66c30">ace::CoreObject2D_Imp</a>, <a class="el" href="../../d3/d87/classace_1_1_material2_d___imp.html#a1738c9aa9c730d2a9e09e700bfbb007b">ace::Material2D_Imp</a>, <a class="el" href="../../d9/d43/classace_1_1_core_layer2_d___imp.html#a2ffc4fb49efdb8dd917a7b27757d07cc">ace::CoreLayer2D_Imp</a>, <a class="el" href="../../d9/de7/classace_1_1_texture2_d___imp.html#a62d3b2a773a816dcb0718aa434c99d19">ace::Texture2D_Imp</a>, <a class="el" href="../../d1/def/classace_1_1_shader2_d___imp.html#abca3f514b73da5827084ee5e83b1a11c">ace::Shader2D_Imp</a>, <a class="el" href="../../d0/d70/classace_1_1_render_texture___imp.html#a24ed9158cd5aed25cb2929c7280c2b8f">ace::RenderTexture_Imp</a>, <a class="el" href="../../d2/d6f/classace_1_1_profiler___imp.html#ab9ccd8b356cc2b2d5fd912db2dffa5dc">ace::Profiler_Imp</a>, <a class="el" href="../../d9/db0/classace_1_1_core_scene___imp.html#aa0d4c91dd8c2f0da72fe25fddd724997">ace::CoreScene_Imp</a>, と <a class="el" href="../../db/db5/classace_1_1_core_post_effect___imp.html#a36be47fedbcd3d52b9397b569caf614a">ace::CorePostEffect_Imp</a>で再定義されています。</p>

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          <td class="memname">int ace::ReferenceObject::Release </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
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<p>参照カウンタを減算する。0になった時、インスタンスを削除する。 </p>
<dl class="section return"><dt>戻り値</dt><dd>減算後の参照カウンタ </dd></dl>

<p><a class="el" href="../../d9/dc5/classace_1_1_i_reference.html#a69c56602045b034420b9ea84116efba7">ace::IReference</a>を実装しています。</p>

<p><a class="el" href="../../d1/d2f/classace_1_1_core_texture_object2_d___imp.html#acad48da2db9e694b67be8f1e42329ded">ace::CoreTextureObject2D_Imp</a>, <a class="el" href="../../d1/d21/classace_1_1_core_object2_d___imp.html#a7824744c5cea53163e912f9d10ebf48f">ace::CoreObject2D_Imp</a>, <a class="el" href="../../d3/d87/classace_1_1_material2_d___imp.html#a6477839b947050955d65d88056aad989">ace::Material2D_Imp</a>, <a class="el" href="../../d9/d43/classace_1_1_core_layer2_d___imp.html#a556042d837b73e2e72f56a4e42630ec1">ace::CoreLayer2D_Imp</a>, <a class="el" href="../../d9/de7/classace_1_1_texture2_d___imp.html#a86024cf8627be4b2010a8eec621f84ec">ace::Texture2D_Imp</a>, <a class="el" href="../../d1/def/classace_1_1_shader2_d___imp.html#a2b7b86354eac13bc657815bcbcd54ba0">ace::Shader2D_Imp</a>, <a class="el" href="../../d0/d70/classace_1_1_render_texture___imp.html#ad43781bb87edda59b5f9a001e3abc884">ace::RenderTexture_Imp</a>, <a class="el" href="../../d2/d6f/classace_1_1_profiler___imp.html#a2d203a05732c696c482745c2537c148c">ace::Profiler_Imp</a>, <a class="el" href="../../d9/db0/classace_1_1_core_scene___imp.html#a8a5335297e55647489b5b6c21bb891e5">ace::CoreScene_Imp</a>, と <a class="el" href="../../db/db5/classace_1_1_core_post_effect___imp.html#a42ea8479b7ccc3e6c9eb51c6ae462b19">ace::CorePostEffect_Imp</a>で再定義されています。</p>

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          <td class="memname">virtual int ace::ReferenceObject::Release </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
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<span class="mlabels"><span class="mlabel">virtual</span></span>  </td>
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</div><div class="memdoc">

<p>参照カウンタを減算する。0になった時、インスタンスを削除する。 </p>
<dl class="section return"><dt>戻り値</dt><dd>減算後の参照カウンタ </dd></dl>

<p><a class="el" href="../../d9/dc5/classace_1_1_i_reference.html#a69c56602045b034420b9ea84116efba7">ace::IReference</a>を実装しています。</p>

<p><a class="el" href="../../d1/d2f/classace_1_1_core_texture_object2_d___imp.html#acad48da2db9e694b67be8f1e42329ded">ace::CoreTextureObject2D_Imp</a>, <a class="el" href="../../d1/d21/classace_1_1_core_object2_d___imp.html#a7824744c5cea53163e912f9d10ebf48f">ace::CoreObject2D_Imp</a>, <a class="el" href="../../d3/d87/classace_1_1_material2_d___imp.html#a6477839b947050955d65d88056aad989">ace::Material2D_Imp</a>, <a class="el" href="../../d9/d43/classace_1_1_core_layer2_d___imp.html#a556042d837b73e2e72f56a4e42630ec1">ace::CoreLayer2D_Imp</a>, <a class="el" href="../../d9/de7/classace_1_1_texture2_d___imp.html#a86024cf8627be4b2010a8eec621f84ec">ace::Texture2D_Imp</a>, <a class="el" href="../../d1/def/classace_1_1_shader2_d___imp.html#a2b7b86354eac13bc657815bcbcd54ba0">ace::Shader2D_Imp</a>, <a class="el" href="../../d0/d70/classace_1_1_render_texture___imp.html#ad43781bb87edda59b5f9a001e3abc884">ace::RenderTexture_Imp</a>, <a class="el" href="../../d2/d6f/classace_1_1_profiler___imp.html#a2d203a05732c696c482745c2537c148c">ace::Profiler_Imp</a>, <a class="el" href="../../d9/db0/classace_1_1_core_scene___imp.html#a8a5335297e55647489b5b6c21bb891e5">ace::CoreScene_Imp</a>, と <a class="el" href="../../db/db5/classace_1_1_core_post_effect___imp.html#a42ea8479b7ccc3e6c9eb51c6ae462b19">ace::CorePostEffect_Imp</a>で再定義されています。</p>

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<hr/>このクラスの説明は次のファイルから生成されました:<ul>
<li>Dev/ace_cpp/core/<a class="el" href="../../d1/d13/ace_8_reference_object_8h_source.html">ace.ReferenceObject.h</a></li>
<li>Dev/ace_cpp/engine/<a class="el" href="../../d6/d72/ace_8_core_to_engine_8h_source.html">ace.CoreToEngine.h</a></li>
<li>Dev/ace_cpp/core/ace.ReferenceObject.cpp</li>
</ul>
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